package net.minecraft.block;

import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;

public class BlockHardenedClay extends Block {
	public BlockHardenedClay() {
		super(Material.rock);
		this.setCreativeTab(CreativeTabs.tabBlock);
	}

	/**
	 * Get the MapColor for this Block and the given BlockState
	 */
	public MapColor getMapColor(IBlockState state) {
		return MapColor.adobeColor;
	}
}
